Thursday, July 21, 2011

Space Marines vs. Grey Knights


Bryce and I played two scenarios last weekend between his Grey Knights and my Space Marines. In the first I attempted to defend one quarter of the board while he set up on the opposite corner. I was allowed 30% more troops while he was allowed to set up after I did while also making the first move (usually the one who sets up first is the one who goes first). I made the mistake of setting up too close to his position, which allowed his Knights to charge directly into my forces. The Grey Knights are good in a shooting fight but are excellent in close combat. Since my forces outnumbered his Grey Knights, I had the advantage of having significantly more guns on the board. Unfortunately, I couldn't benefit from this because he was able to charge into close combat almost immediately.

In the second scenario we played a quick 400 point game Bryce called a "soul grinder". This time I was smarter and used my scouts to their fullest extent while taking advantage of the number of guns I had. This game turned out a lot different.

Monday, July 4, 2011

My Parents Laughed at Me

Saturday night we made a video call to my parents. As usual they asked how things were going with each of us. When they asked how I was doing, I showed off my recently completed 40K squad. I guess I was a little too enthusiastic about them because it didn't take long for my mother to start laughing. She said that it was the cutest I'd been since I was 12.

My parents are great people (saintly, actually, since they tolerated me for 18+ years). Unfortunately, they're also fairly normal. You know the kind: they watch sports, they read popular novels, they watch a wide variety of movies, my dad likes to work in the yard, they enjoy going to the beach, etc. My mother's only deviation is that she likes to watch Mystery Science Theater 3000 with me. Although my general personality and physical features indicate that I wasn't switched at birth, my parents still can't figure out where I came from.

My squad understands me

My parents know me pretty well, and they know I have a tendency to obsess about things. Of course my wife has been telling them about my latest hobby/unhealthy fixation, so my parents couldn't help but to tease me about it. They asked me how I liked the game, how it's played, how I do against my friend, etc. And every time I said that I needed to add an assault squad, or a tank, or any other model to my army they would emphasize the word "need". "Oh, so you need a tactical squad," or "you need a Land Raider," they would say.

I know that Fate will play a cruel joke on me and make my children normal too. Then both my parents and my kids will look at me with a mix of amusement and perplexity.

Saturday, July 2, 2011

First Warhammer 40K Figures

Obviously I've been neglecting my blogging recently. Under other circumstances I would have blogged extensively since my wife and kids met with my parents in St. George a few weeks ago while I had a b-movie and Mythbusters marathon at home. And the seven hours of Warhammer 40,000 that I played with Bryce (6:30 PM to 1:30 AM) while the wife and kids were on vacation would normally have merited at least a few words (as it happened, Bryce absolutely killed me in the first game; I won the second game by a small margin). However, I've simply not been online a whole lot ever since I started working on my 40K army in earnest.

Up until recently all my hobbies were computer related (e.g., blogging). However, as I've mentioned before, I've recently gotten into 40K and have been playing it almost weekly. Until now I've been playing with Bryce's space marine figures while intending to build up my own army. For someone whose longest-lasting hobby was building model airplanes and the occasional ship, much of the appeal of 40K is the fact that you build and paint your own playing pieces. Most of these pieces are about an inch tall, although monsters like the Tyranid Hive Tyrant can be several inches tall. The models are highly customizable and the game's "fluff" (i.e., the extra background story that helps to make the game so much fun) says that the space marines' power armor is highly customized and personalized such that no suit of armor is identical to another. Thus, a squad of ten marines will have ten figures that are all somewhat unique, making them particularly fun to build.

Last Sunday, after weeks of preparation and practice, I finished my first space marine figure. This particular figure was part of a five man squad that came in a 40K beginner's paint set. While it's not nearly as impressive as the professionally painted figures in Games Workshop's catalogs, I'm still fairly proud of it. I was bound and determined to have the rest of the squad finished in time for Friday night's game so I had a marathon painting session from 6:30 PM Thursday evening to 2:00 AM Friday morning with an additional few hours of work before lunchtime. That night I faced Bryce's Tyranid army in a four hour slog (our longest game yet). Of course my new squad was wiped out during the game, which I lost. However, it was one of our best yet and I managed to kill all but about 200 points of his 1250 point army. The fact that my newly finished figures were wiped out in their first game reminds me of this comic.

The first of five

My poor marine was dismembered by a Tyranid Hormagaunt

I keep all my painting materials in a single box that I can put out of reach of little hands. This box has since come to be known as the "Warhammer Happy Fun Box".

The Warhammer Happy Fun Box

Monday, June 6, 2011

More Warhammer 40,000

The Dreadknight
[Model by Games Workshop]
On Friday night Bryce and I played two games of 40K. For the first game Bryce fielded his brand new and still unpainted Grey Knights army. The Grey Knights are a specialized (and heavily armed) Space Marine chapter. His enormous "Dreadknight" killed four of my Raven Guard Space Marines in his first turn. A horrendous series of dice rolls utterly doomed my army, although at one point I came very close to killing the Dreadknight with a partially crippled tank. Next weekend I hope to do better against that particular army.

Space Marines vs. Space Marines

Captain Shrike didn't do
much for me this time
[Model by Games Workshop]
In the second game my marines faced off against a Tyranid swarm (a huge army of figures with relatively low point values) with significantly better results. Bryce did give me some general advice and allowed a do-over when I made a serious tactical error with Captain Shrike (a high value character who didn't end up doing a whole lot anyway), but I think my victory was mostly fair. Although I believe Bryce is coaching me mostly because he's a nice guy, I also think that he's motivated to train me into being a more challenging opponent. As I mentioned before, he hasn't really had anyone to play against in several years.

Monday, May 30, 2011

Warhammer 40,000 and The Sixth Circle of Nerdom

On Friday night I played my second game of Warhammer 40,000. This time we played a 1,000 point game as opposed to the 350 point game we played the first time (each individual figure has a point value; higher numbers mean more figures and/or more powerful figures). This time around Bryce didn't pull (too many) punches and gave himself what he called a "Godzilla" army of Tyranids (giant Xenomorph-like aliens that are very hard to kill). Of course he swept my Space Marines off the board, but I managed to take out 700 points of his army (not too bad for my second game). I would have done a lot better but I made a few serious tactical errors and I had a horrible run of dice throws at a crucial moment. However, the fact that I wasn't absolutely slaughtered was encouraging and I became even more committed to enhancing my nerd status.

Welcome to the Seventh Circle
There are, of course, several different levels of nerdom; like Dante's Inferno, you could probably divide it into seven circles. Playing role-playing games (RPGs) and games like 40K has to place one in at least the sixth circle (online versions don't count; it has to be live with cards, books, figures, and/or dice). I imagine the seventh circle is reserved for those who actually dress up as their favorite characters or wear costumes from their favorite franchises.

Anyway, having determined to fully enter the sixth circle, I went to the local gaming store on Saturday to check out their prices on 40K models, rulebooks, and painting supplies. The store was filled with several people playing various games, including two individuals who were enthusiastically involved in some sort of card- and dice-based fantasy game. The gaming store setting (which was as cluttered and musty smelling as you would expect) and the patrons' clothing, mannerisms, and banter proved two things to me: 1) that Big Bang Theory rarely exaggerates in its depiction of its characters and 2) that there exists at least one place in the world that can overwhelm even me with pure, unadulterated geekiness. I almost laughed when one player's cell phone rang. His ringtone? Duel of the Fates from Star Wars: Episode I.

Star Wars is well represented in the Seventh Circle

After determining that Amazon.com had better prices than the game store, I went to a nearby HobbyTown USA. While their selection of 40K models and books was minimal, their variety of paints, brushes, and other supplies was excellent. Once I get June's allowance (I've talked about our allowance system before) I'll probably buy the 40K starter set, complete with basic rulebook, dice, and a generous number of figures, on Amazon.com. I can easily get the the paints and hobby supplies I need from HobbyTown. Unfortunately, it looks like the cost of getting into Warhammer 40,000 will initially be on par with that of collecting Lego Star Wars sets, although I expect it to taper off once I have the specialized rulebooks (a.k.a., codices) and a painted army or armies. I'll probably be enlarging my armies with special characters and vehicles over time, but the makers of 40K don't release new models at nearly the same rate that Lego does. Each addition or change to game pieces requires revision of the various codices, which would bring on the ire of the players.

This scene is roughly the same no matter where you go

Whenever I start to think that it's expensive to be a nerd these days, I remind myself that my more normal friends have motorcycles, over-sized trucks, and snowmobiles. I bet I could have a really awesome 40K army for the cost of a cheap motorcycle.

Friday, May 27, 2011

Warhammer 40,000

I really didn't need a new hobby. I really do collect enough things: superhero and Godzilla toys, Star Trek books, Star Wars books and comics, etc. And my computer is loaded with wallpapers, icons, and sound clips from more geeky franchises than is healthy.

Swords, battle axes, and hand cannons: it's The Future!

For the past six months or so, Bryce, the coworker who built my current computer has been trying to get me interested in the sci-fi tabletop game Warhammer 40,000 (a.k.a., 40K). Bryce has been playing the game for years, but has had a hard time finding someone else to play with. Last year he started very subtly by dropping hints about working on a "special Christmas present". Then, knowing that I'm an inveterate sci-fi fan, he started discussing the backstory of the game and of the various armies. This culminated in him lending me the specialized rulebook for the "Black Templars" Space Marine chapter. Along with descriptions of various playing pieces, the rulebook was filled with an elaborate history of the Black Templars. Finally, I agreed to play the game.

A Black Templar
[Model by Games Workshop]
40K originally started as an ornate tabletop strategy game in which players build and paint their own figures and assemble customized armies. The game doesn't have any sort of board; any tabletop will do. Movement and weapons range are limited only by distance, making the use of a tape measure necessary. Characters, vehicles, and weapons have certain point values that indicate accuracy and power, close-in fighting ability, armor strength, etc. The figures are all highly customizable by the player, meaning that no two armies will be exactly the same. During the game, players maneuver their armies into position. Once close enough to begin combat, dice are rolled repeatedly to determine whether one figure is able to shoot another, whether that hit actually damages the target figure, and whether or not the targeted figure is protected by its armor. The figures' point values are used to weight the results obtained with the dice (a relatively high Ballistics Skill value of four, for example, means that a roll of only three or higher on a six-sided die is needed to hit the target). This is a basic description of long-distance fighting; there are other rules for close-in fighting.

Yes, he's carrying a chainsaw that's used as a sword

Originally, I wasn't interested in playing the game. Despite the fact that I've been an irredeemable nerd for as long as I can remember, I've never been interested in complicated strategy games like 40K. I had never even played a role-playing game (RPG) until grad school when a fellow graduate student convinced me to participate in a Star Wars RPG (the three or four times we played were actually pretty fun). So, as I was driving to Bryce's house last Saturday, I was trying to come up with a good way to say that I didn't think that the game was for me, although 40K's backstory was interesting to me as a sci-fi fan and that I might read some of the 40K novels. When I arrived, he had prepared a small army of Raven Guard Space Marines and another of the Tau (an alien race). He patiently walked me through the rules and explained the tactics. Because of how he arranged the armies (and due to a few tactical "errors" on his part), I absolutely clobbered him. Before I left, he showed me the hundreds of game figures he's built over the years and generously gave me an unpainted Black Templar army.

Dreadnoughts are operated by severely wounded
Space Marines and serve as their life support system

Now I'm cursing my Bryce's name for introducing me to Warhammer 40,000. Not only did I enjoy the game, but I discovered on Saturday that 40K seemed to be designed for me. I loved building model airplanes when I was young; now I look forward to building and painting Warhammer 40,000 armies. And the way that the game replicates real aspects of combat strategy is very appealing since I've long been a military history enthusiast. Finally, the 40K universe seems to be aimed at a subset of geeks of which I am a part; it has a dystopian future in which humanity views its own technology with superstitious reverence and awe (similar to Asimov's Foundation series), a pseudo-medieval human society that has revived the Gothic style and which even outfits its elite warriors in suits of armor that resemble the most ornate varieties produced during the Dark Ages (despite their ancient appearance, the suits are actually power armor similar to that found in military sci-fi stories like Heinlein's Starship Troopers), an elaborate backstory that is on par with the Star Wars Expanded Universe, Space Marines who have a Klingon-like zeal for war and honor, a variety of alien and corrupted human adversaries, and even a host of demonic creatures inhabiting 40K's equivalent of hyperspace that would seem familiar to any fan of the early sci-fi horror of H.P. Lovecraft.

A Space Marine army and an Ork army
[Models by Games Workshop]

I really didn't mean to end up with a new obsession. But Bryce was really persuasive and the product he was pushing was very appealing...
Related Posts Plugin for WordPress, Blogger...